Author Archive: Tim
Quandary is a free, online game that engages students in ethical decision-making and develops skills that will help them recognize ethical issues and deal with challenging situations in their own lives.
The teachers’ page has a handy teacher guide and video, a sample lesson plan and worksheet.
A thought provoking experience worth exploring.
Sploder is a place where anyone can make games online and share them with the world. Make your own platformer games, retro arcade games, and even complex physics-based puzzle games.
No existing programming skill is necessary. “All you need is a good imagination and a desire to be creative”. Fun too!
A comic version of the romantic novel “Sense and Sensibility” by Jane Austen.
Illustrated by Luise Schröder, this is an enchanting, fairly brief, retelling, in a simple comic book style. Useful in an analysis of the comic book technique as well.
JewelBeat provides some superb free background music, to use in many contexts, online, and off.
Check the terms of the Creative Commons copyright, but they are generous.
A fast paced whiz through just some ways to create your own planet, on the eSchools stand, at BETT.
How about trying out some still, stereographic, images?: Make a panorama, in something like CleVR. This, for free remember, will also make you a fully navigable, 3D panorama, at the same time.
Next, turn that panorama in to a stereographic world in something like Gimp (one of THE most unfortunate names for any piece of software, but a fantastic Photoshop alternative!) Online and free. To do so, follow this step-by-step guide from PhotoJojo. Continue Reading
With the international element of our days these days, it seems appropriate to think about geographical setting.
Setting is a vital component in any work of literature- from Charles Dickens’s London to Mark Twain’s Hannibal. Putting a story in the context of a real physical location gives stories context, placing readers in a familiar locale as the story unfolds.
Placing Literature is a new, & growing, online database of places from scenes in literature- sourced & plotted by readers & researchers. Created by an author, an engineer, & a geographer, the goal of Placing Literature is to connect readers to the places they are reading about, highlighting the meanings, values and emotions attached to a space.
Can you, and your students, add to the crowd sourcing and continue to create a respected reference material for future research. Get reading. Get mapping.
“Video Made Easy”. You choose the content, and Videolicious does the rest—combining your video clips, photos, and sound to make a powerful, professional-quality video, without the work.
Access Videolicious on both desktop and mobile devices.
The free version allows 20 1 minute videos, with 10 shots per video.
Tell your story on camera, add a voiceover to existing shots—or switch from one to the other using simple controls. Choose the combination of sound and music to tell your story. One-swipe mixing lets you perfect your video’s sound options.
Figurative: a process by which paradoxical results are achieved or incompatible elements combined with no obvious rational explanation
Alchemy is an open drawing project aimed at exploring how we can sketch, draw, and create on computers in new ways, on the Windows, Mac and Linux platforms.
Alchemy isn’t software for creating finished artwork, but rather a sketching environment that focuses on the absolute initial stage of the creation process. Experimental in nature, Alchemy lets you brainstorm visually to explore an expanded range of ideas and possibilities in a serendipitous way. We’d love to see what you create. Get doodling.
After a couple of days in New Milton, Hampshire, we are really looking forward to full on BETT week.
As the comedians say, “We’re here all week folks”.
Wednesday sees us doing a keynote for 200 Dutch colleagues, at the Copthorne Tara Hotel, Kensington. Thursday, and we do a similar session with Swedish colleagues, at the Cumberland Hotel, in Marble Arch. We’ll be at the BETT arena through the rest of those days, then all day on the Friday.
From 14:00 to 14:45, on Saturday, we are honoured to be asked to contribute to ‘The BETT Closing Ceremony’ in The BETT Arena. Alongside Maggie Philbin, CEO, TeenTech; Anne-Lise Kjaer , Futurologist, Kjaer Global; Ian Bauckham, President, ASCL; and Simon Milner, UK and Ireland Policy Director, at Facebook, we’ll be sharing The Great Education Debate: Can technology ever replace the classroom?
If YOU’re around, we’d love to meet up. Twitter: @timrylands or email firstname.lastname@example.org. See you there maybe.